Das Rollenspiel Cyberpunk wird vom Studio CD Projekt Red entwickelt. In der Kampagne sind Spieler als Hauptfigur V im endzeitlichen Night City im Free. Cyberpunk kaufen - Entdecke eine riesige Stadt, in der deine Entscheidungen alles verändern werden! Cyberpunk ist das Action-RPG, auf das die Welt. Cyberpunk von CD Project RED, den „The Witcher 3“-Entwicklern, ist das neueste Rollenspiel-Projekt. Cyberpunk erscheint am September
Cyberpunk 2077Willkommen in der Welt von Cyberpunk ein storygetriebenes OpenWorldRollenspiel aus einer düsteren Zukunft von CD PROJEKT RED, den Entwicklern. Mit dem außerplanmäßigen Hotfix schließt CD Projekt eine Schwachstelle in Cyberpunk , die im Zusammenhang mit Fremdzugriffen. Das Rollenspiel Cyberpunk wird vom Studio CD Projekt Red entwickelt. In der Kampagne sind Spieler als Hauptfigur V im endzeitlichen Night City im Free.
Cyberpunk 2077 Check out other games from CD PROJEKT RED VideoCyberpunk 2077: A Fair And Balanced Review - Style Over Substance? Cyberpunk ist ein Open-World-Action-Rollenspiel des polnischen Entwicklerstudios CD Projekt RED. Es ist am Dezember für die PlayStation 4, Xbox One, GeForce Now, Google Stadia sowie für Microsoft Windows erschienen. Im Jahr soll. Willkommen in der Welt von Cyberpunk ein storygetriebenes OpenWorldRollenspiel aus einer düsteren Zukunft von CD PROJEKT RED, den Entwicklern. Cyberpunk ist ein Open-World-Action-Rollenspiel des polnischen Entwicklerstudios CD Projekt RED. Es ist am Dezember für die PlayStation 4. Mit dem außerplanmäßigen Hotfix schließt CD Projekt eine Schwachstelle in Cyberpunk , die im Zusammenhang mit Fremdzugriffen. Welcome to the official YouTube channel of Cyberpunk — an open-world, action-adventure story set in Night City, a megalopolis obsessed with power, glamour and body modification. Developed. k Followers, 30 Following, Posts - See Instagram photos and videos from Cyberpunk (@cyberpunkgame).
Enter the massive open world of Night City, a place that sets new standards in terms of visuals, complexity and depth. Make deals with sleazy fixers, desperate celebrities, and renegade artificial intelligences — all fighting tooth and nail to make it big in Night City.
Take the riskiest job of your life and go after a prototype implant that is the key to immortality. Face corporate leaders, underground hustlers, and all of the most feared people in Night City — those who will do everything in their power to possess the prototype chip.
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Cyberpunk contains strong language, intense violence, blood and gore, as well as nudity and sexual material. All rights reserved.
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STORE Home Discovery Queue Wishlist Points Shop News Stats. Install Steam. Your Store. Browse Browse. Community Hub. Cyberpunk is an open-world, action-adventure story set in Night City, a megalopolis obsessed with power, glamour and body modification.
You play as V, a mercenary outlaw going after a one-of-a-kind implant that is the key to immortality. Recent Reviews:.
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Pourquoi acheter sur GOG. SANS DRM. Aucune activation ou connexion en ligne requise pour jouer. Cyberpunk Notes des utilisateurs. Windows 7 or 10 bit , Intel Core iK or AMD FX, 8 GB RAM, GTX or Radeon RX , Chacun ayant une allure visuelle exceptionnelle, ses habitants et ses chances de gagner de l'argent.
Utilisez un large arsenal d'armes high-tech contre vos adversaires. Contenus bonus. Cyberpunk sourcebook A digital booklet with art from the game Wallpapers for desktop and mobile An additional set of wallpapers and avatars Ready-to-print Cyberpunk posters bande son Exclusive digital comic - Cyberpunk Big City Dreams.
Configuration minimale requise :. Genre :. Silverhand led a rescue effort to save Cunningham, but failed to find her before Arasaka used Soulkiller on her.
Silverhand sought revenge through his attack, but Arasaka captured him and used Soulkiller on him as well.
By , Arasaka was advertising a "Secure Your Soul" program, and conducting secret research into writing a digital copy of a mind into a living human brain, from which the Relic arose.
Eventually, V must decide whether to mount an attack on Arasaka Tower, to gain physical access to Mikoshi and use Soulkiller to remove Silverhand from their body.
Depending upon player actions throughout the game, V can choose between different options to conduct the attack.
V can decide to commit suicide, allow Silverhand to stage the attack with his former crew, mount the attack with a network of allies assembled during the game, or mount the attack solo.
Regardless, after successfully using Soulkiller, it is revealed that the damage to V's body is irreversible. Depending on player choice, V either remains in their body, with an uncertain life expectancy, or allows Silverhand to take over permanently, in which case he pays his respects to his friends and leaves Night City to start a new life.
Cyberpunk was developed by CD Projekt Red. It is based on Mike Pondsmith 's Cyberpunk role-playing game franchise; Pondsmith started consulting on the project in The game entered pre-production with approximately 50 staff members after CD Projekt Red finished The Witcher 3: Wild Hunt — Blood and Wine The first-person perspective was chosen to immerse players more than what third-person would allow.
The script was written in Polish and a separate team translated the dialogue into English. The English localization was the base for all language versions except the Polish and English ones, however, it was not a determinant that had to be translated one-to-one and allowed translators to be creative.
Some other versions, such as the Russian one, were also based on the original, if the translators knew Polish. English and Polish dialogues were recorded independently of each other, as were some of the other language versions.
Screenwriters took part in the recording of Polish dialogues, providing the actors with additional information about the characters and the context of the situation, helping them put themselves into the role.
Dialogues previously recorded in Polish or English could be made available to authors of later versions in order to correctly convey emotions by the actors.
Polish and English actors participating in the recordings, where the game's creators were also present, could suggest changes to the dialogues, some of which were recognised.
Night City was designed with the help of urban planners ,  and its architecture drew on the style of Brutalism. Marcello Gandini 's designs from the '80s and '90s shaped most of the vehicles' looks.
Adamczyk and Paul Leonard-Morgan. Genres like rave , intelligent dance music , and industrial had an effect on their approach, infusing the tracks with a '90s feel.
Analogue synthesizers were employed as much as could be achieved. Cyberpunk was announced in May At E3 , an initial release date of 16 April was announced.
With E3 cancelled because of the COVID pandemic, CD Projekt's online event Night City Wire showed additional trailers, more gameplay,    and making-of footage.
The collector's edition consists of a custom box, steelbook, figurine depicting a male V, hardcover artbook, metal pin set and keychain, A Visitor's Guide to Night City , embroidered patches, world compendium, Night City postcards and map, and stickers.
The standard edition also contains the compendium, postcards, map, and stickers. Interactive Entertainment distributed the game in North America.
Funko Pops were obtainable starting 16 April Their subsidiaries carried out publicity outdoors and in movie theatres, using established brands to disseminate information about the game.
The game was highly anticipated before its release. Liana Ruppert, a journalist for Game Informer who has photosensitive epilepsy , experienced a grand mal seizure while reviewing the game days before its release.
The seizure was triggered by the game's "braindance" sequence, which contains red and white flashing lights that reportedly resemble the patterns produced by medical devices used to intentionally trigger seizures.
Prior to the release of the game, CD Projekt Red provided review copies of Cyberpunk to several major outlets. As a result, this eroded trust from some consumers.
The PC release of Cyberpunk received "generally favorable" reviews from critics, according to Metacritic. Critics praised the quality of the story as well as the depth and expansiveness of side quests,  immersive atmosphere of the world,  visual quality,  and freshness of the cyberpunk setting.
Initial reviews were based only on the PC version of the game, as this was the only edition supplied to reviewers prior to the premiere.
Some of these reviews were later updated to add a caveat about the notable difference in performance between this version of the game and its console releases.
The release of the highly anticipated game was a high-profile event and was considered to be a disastrous launch as a result of the technical issues.
Although the game's reviews were largely positive, its aggregate score was thought to be disappointing by analysts. CD Projekt SA stock fell by up to 9.
Because of the game's performance on consoles, CD Projekt issued an apology, particularly for their pre-release secrecy regarding these versions, concluding that unsatisfied consumers could opt for refunds.
CD Projekt Red later stated that they had no specific deals in place with either Microsoft or Sony to facilitate such an action; refunds are dealt with according to standard refund policies.
Players who bought the game through the Microsoft store were also offered refunds. Jason Schreier of Bloomberg News said that based on discussions with CD Projekt developers, a major reason for the poor performance of Cyberpunk on release was underestimating the effort that would be needed.
While more than twice as many developers were brought on board to help with the game compared to The Witcher 3 , CD Projekt had only expected the same amount of time to complete the game, so that the bulk of development towards the game only began in late The expanded scope of Cyberpunk including the game's new engine had created difficulties, and while there were more developers, there was less organization of their various functions that further hampered the development, according to Schreier's report.
Many developers urged management to hold off on the game's release. He affirmed that the developers were not responsible for the release state of the game, but instead this was a choice made by himself and the other management of the company.
On launch day, the game exceeded 1 million concurrent viewers on Twitch. Within twelve hours after its release, the game had over one million concurrent players on Steam.
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Archived from the original on 29 August CD Projekt. Archived from the original on 14 June PC Gamer.
Archived from the original on 13 June Archived from the original on 30 August Miles Tost, level designer on Cyberpunk, has got some cool beans to spill regarding the game's character progression system.
You in? Archived from the original on 28 November Archived from the original on 12 May The Verge. And if there's cars, there has to be radio, right?
Archived from the original on 22 August